The Crimson Armory
Welcome to the Crimson Armory, all the gear listed here is what you can bring with you unless you are in a Strike Group.
NOTE: 4 items will be unavailable for use to add insentive to join Strike Groups:
NOTE: IF YOU ARE IN A STRIKE GROUP YOU CANNOT USE THIS ARMORY
PRIMARIES
Torcher (DO NOT USE)
Plasma Accelrator (DO NOT USE)
SECONDARIES
Stim Pistol (DO NOT USE)
Ultimatum (DO NOT USE)
NOTE: These 2 boosters are strictly not allowed whatsoever
Firepods
Shockpods
These are the only 2 primaries and secondaries you cannot bring unless you join their respective Strike Group.
Here is what you can bring if you are not in a Strike Group:
ARMOR: You can use every/any armor youd like. The only time that chnages is when you join a strike group
GRENADES
Frag
High-Explosive
Pineapple
Impact (Non Incendiary)
Stun
Smoke
Thermite
Throwing Knife
Arc
G/SH-39 Shield Grenade
SUPPORT WEAPONS
Maxigun
Chainsword
Stalwart
Standard MG
Heavy MG
Laser Cannon
Quasar
Epoch
Arc Thrower
EATs (Expendable Anti Tank)
Commando
Railgun
De-Escalator
Grenade Launcher
One True Flag
HAMMER
COMBO WEAPONS
Recoilles Rifle
Autocannon
Wasp
Airburst Rocket Launcher
BACKPACKS
Guard Dog (Machine Gun)
Jump Pack
Warp Pack
Hover Pack
Supply Pack
Ballistic Shield
Directional Shield
ORBITALS
Orbital 120mm
Orbital Gatling Barrage
Orbital Smoke
Orbital Precision Strike
Orbital Railcannon Strike
Orbital Airburst Strike
EAGLES
Eagle Strafe
Eagle Smoke
Eagle 500
Eagle Cluster
Eagle Airstrike
Eagle 110mm Rocket Pods
EMPLACEMENTS/TURRETS
HMG Emplacement
Grenadier Battlement
Anti-Personnel Minefield
Machine Gun Sentry
Mortar Sentry
Rocket Sentry
Laser Sentry
VEHICLES
Patriot Mech
Emancipator Mech
FRV