The Crimson Armory

Welcome to the Crimson Armory, all the gear listed here is what you can bring with you unless you are in a Strike Group. 

 

NOTE: 4 items will be unavailable for use to add insentive to join Strike Groups: 

 

NOTE: IF YOU ARE IN A STRIKE GROUP YOU CANNOT USE THIS ARMORY

 

PRIMARIES

Torcher (DO NOT USE)

Plasma Accelrator (DO NOT USE)

 

SECONDARIES

Stim Pistol (DO NOT USE)

Ultimatum (DO NOT USE)

 

NOTE: These 2 boosters are strictly not allowed whatsoever

Firepods

Shockpods

 

These are the only 2 primaries and secondaries you cannot bring unless you join their respective Strike Group.

 

Here is what you can bring if you are not in a Strike Group:

 

ARMOR: You can use every/any armor youd like. The only time that chnages is when you join a strike group

 

GRENADES

Frag

High-Explosive

Pineapple

Impact (Non Incendiary)

Stun

Smoke

Thermite

Throwing Knife

Arc

G/SH-39 Shield Grenade

 

SUPPORT WEAPONS

Maxigun

Chainsword

Stalwart

Standard MG

Heavy MG

Laser Cannon

Quasar

Epoch

Arc Thrower

EATs (Expendable Anti Tank)

Commando

Railgun

De-Escalator

Grenade Launcher

One True Flag

HAMMER

 

COMBO WEAPONS

Recoilles Rifle

Autocannon

Wasp

Airburst Rocket Launcher

 

BACKPACKS

Guard Dog (Machine Gun)

Jump Pack

Warp Pack

Hover Pack

Supply Pack

Ballistic Shield

Directional Shield

 

ORBITALS

Orbital 120mm

Orbital Gatling Barrage

Orbital Smoke

Orbital Precision Strike

Orbital Railcannon Strike

Orbital Airburst Strike

 

EAGLES

Eagle Strafe

Eagle Smoke

Eagle 500

Eagle Cluster

Eagle Airstrike

Eagle 110mm Rocket Pods

 

EMPLACEMENTS/TURRETS

HMG Emplacement

Grenadier Battlement

Anti-Personnel Minefield

Machine Gun Sentry

Mortar Sentry

Rocket Sentry

Laser Sentry

 

VEHICLES

Patriot Mech

Emancipator Mech

FRV